The Weather-Sense skill involves the ability to predict the weather based on small signs and clues that most people would miss.

The governing attribute is either Wit or (more likely) MA. The further ahead the character tries to predict the weather, the higher the Seneschal should set the difficulty.

Defaults: At the Seneschal’s option, the Weather-Sense skill can default from Hunting or Trapping at +3.

rules/weather-sense.txt · Last modified: 2014/01/03 23:30 (external edit)
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