Offensive Maneuver

Many pole-arms and axes are capable of hooking an opponent's limb or head. This maneuver is executed like a thrust that intentionally misses, and then the shaft is pressed against the target and pulled.

This maneuver is particularly effective on the legs, causing one's opponent to fall and become prone. After spending the Activation Cost (usually 1) allot dice for a regular thrust-like attack. Every success in the Margin of Success lowers the target's Knockdown Attribute by one die. The hooked party then rolls Knockdown/TN 8. Failure drops him to the ground (1/2 total CP for lying prone). Fumbling causes damage as a 6' fall. The attacker still retains initiative.

rules/hook.txt · Last modified: 2014/01/03 23:30 (external edit)
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