This skill covers know-how and knowledge concerned with forced or semi-forceful entry. It includes things like quietly breaking glass, forcing open doors and windows, and general knowledge about the locals' security habits. It will usually be made as an extended roll, in combination with MA, Per, AG, or ST (all depending on the exact circumstances and place/manner of entry).

This skill does not cover lock picking or traps, which have their own skills.

rules/breaking_and_entering.txt · Last modified: 2014/01/03 23:30 (external edit)
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