Characters who act may either entertain or deceive.

Entertainment usually requires an uncontested roll: more successes equal more entertainment (and probably profits). The trait used depends on the kind of performance. Improvisation or comedy is certainly Wits; staged combat or physical comedy would be Agility, and serious drama Perception.

When used for deception, acting is made as a contested roll (usually with Social, Wit, or Per), against the opponent's Perception (at a TN determined by situation).

rules/acting.txt · Last modified: 2014/01/03 23:30 (external edit)
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